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pan_kek

7
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A member registered Mar 14, 2021

Recent community posts

i get an error on itch desktop, any chance we could get a pc build?

any chance we could get a version with the art bundled so it can be played offline?

can you add supported platforms? otherwise it can't be downloaded from the itch desktop launcher

oh yea one more thing, the bosses are quite easy compared to the enemies, maybe that's intentional though...?

:o u can cheese by pushing your opponent over the edge

(2 edits)

- stat upgrade screen shows current stats (with buffs)

- enemies are sometimes obstructed behind portals or walls (still targetable though)

- enemies are frustrating to target - if you miss, you move instead, and then the enemy is now moving relative to your screen (worse, not moving in a straight line, because collisions)

- somehow got invincibility bug 

- wisdom seems to be mostly unneccessary atm - mana regenerates pretty fast

- you have to click a million times to move anywhere (mostly when going south since the player is so close to the bottom of the screen)

- shadows cover the player completely

- no saving :/

- waves are waaaayyy repetitive

(1 edit)

:/ the game is great but... imo the cctv camera gimmick (instead of following the player) doesn't work for me:

  • less immersion (since you're not following the MC around)
  • awkward angles + most of the time MC takes like, 1 pixel. also means you can't walk up to get a close up of items. not that it's necessary, but still
  • also while the default control mode is nicer to use, i feel like something's wonky sometimes. not sure if sometimes it just doesn't change when switching cameras, or if each camera has an orientation and it's just set wrong for some of them?
    • but also i feel like controls would be a lot smoother if camera just followed the player. with tank controls, turning takes forever which makes it really awkward in combat when you're, say, trying to run away quickly, or even just strafe. as for camera controls, you'll have to change the direction you move in every time the camera changes which i think would be quite frustrating

oh also i feel like the revive animation is way too long.